You may now lose
Losing is such a simple thing to implement, yet somehow it took me way too long to add it. I personally blame The Melancholy of Haruhi Suzumiya, and the rediscovery of HearthStone.
While it may have taken me a while to get around to it at least I can say I did. Losing happens when you've had 0 money or approval for two turns in a row. Upon losing you can either restart or quit.
Next I'll most likely be adding the event system, so look out jail breaks, and charity events.
Get A Dying City
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